This appendix presents properties that can be useful in troubleshooting Java 2D.
The following table describes the default values of some useful properties on Solaris OS and Linux platforms.
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The following list explains how to change the defaults.
The X11 pipeline is the default pipeline for Solaris OS and Linux. Change this default as follows:
-Dsun.java2d.opengl=true — Attempt to enable the OpenGL pipeline.
The use of DGA is controlled as follows:
NO_J2D_DGA unset — Use DGA, if available.
NO_J2D_DGA set — Disable the use of DGA.
MIT Shared Memory Extension (SHM) is controlled as follows:
To use Shared Memory Extension, if available, specify either one of the following properties:
NO_J2D_MITSHM unset
J2D_USE_MITSHM=true
To not use Shared Memory Extension, specify either one of the following properties:
NO_J2D_MITSHM set
J2D_USE_MITSHM=false
The general use of pixmaps is controlled as follows:
-Dsun.java2d.pmoffscreen unset — Use pixmaps if DGA is not available.
-Dsun.java2d.pmoffscreen=true — Force the use of pixmaps.
-Dsun.java2d.pmoffscreen=false — Disable the use of pixmaps.
The use of Shared and Server pixmaps is controlled as follows:
J2D_PIXMAPS unset — Use both types.
J2D_PIXMAPS=shared — Use only shared memory pixmaps.
J2D_PIXMAPS=sserver — Use only server–side pixmaps.
The choice of default visual is controlled as follows:
FORCEDEFVIS unset (default) — Use the best visual available.
FORCEDEFVIS set to a hexadecimal value — Use the visual whose ID is the hexadecimal value.
FORCEDEFVIS set to any other value — Use the default visual.
The following list describes some useful properties on Windows platforms.
The DirectDraw/GDI pipeline is the default pipeline for Windows. Change this default as follows:
-Dsun.java2d.noddraw=true — Disable the use of DirectDraw pipeline. GDI will be used instead.
-Dsun.java2d.noddraw=false — Enable the use of DirectDraw pipeline.
-Dsun.java2d.d3d=false — Disable the use of Direct3D pipeline.
J2D_D3D=false — Disable the use of Direct3D pipeline.
-Dsun.java2d.d3d=true — Enable the use of Direct3D pipeline.
J2D_D3D=true — Enable the use of Direct3D pipeline.
Control the use of the built-in surface punting mechanism as follows:
-Dsun.java2d.ddforcedram=true — Keep volatile images in VRAM.
Control the use of DirectDraw blit operations as follows:
-Dsun.java2d.ddblit=false — Disable the use of DirectDraw blit operations. GDI blits will be used instead.