public interface MouseMotionListener extends EventListener
The class that is interested in processing a mouse motion event
either implements this interface (and all the methods it
contains) or extends the abstract
(overriding only the methods of interest).
The listener object created from that class is then registered with a
component using the component's
method. A mouse motion event is generated when the mouse is moved
or dragged. (Many such events will be generated). When a mouse motion event
occurs, the relevant method in the listener object is invoked, and
MouseEvent is passed to it.
MouseEvent, Tutorial: Writing a Mouse Motion Listener
|Modifier and Type||Method and Description|
Invoked when a mouse button is pressed on a component and then dragged.
Invoked when the mouse cursor has been moved onto a component but no buttons have been pushed.
void mouseDragged(MouseEvent e)
MOUSE_DRAGGEDevents will continue to be delivered to the component where the drag originated until the mouse button is released (regardless of whether the mouse position is within the bounds of the component).
Due to platform-dependent Drag&Drop implementations,
MOUSE_DRAGGED events may not be delivered during a native
void mouseMoved(MouseEvent e)
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